Ollith is a Tangible Exploration game. This game target a young audience: With a simple gameplay and physical interactions, the player will have to find the way out of the Ollith Forest. Wooden tokens are used to control the game. A main token is used to control the main character and some other are used as tools. Once on the interactive tabletop, actions will be made in the environment such as collection resources or building props.
The player will have to collect and combine resources to go forward inside the forest and fulfill his quest.
The game was designed with Blender and Unity3D, built from scratch in 3 weeks, from the original concept to the 3D modeling/texturing and development in the game engine.
Blender Nation, Ollith - Tangible Exploration game, Dec 3 2013